I made a chaos team, the Death Valley Destroyers, to play my best friend Rich.
I'm suffering with a broken back (in 2 places) and Rich came over to have a game and cheer me up, problem was, he bought his snotling team...
Now, what you think of as a ogre team with snotlings, and what rich is tinkering with, a snotling team, are very different animals.
The team, as it appeared in Citadel Journal, is 0-4 Trolls and Snotlings.
I don't remember how the roster entry is worded, but the snots have the ORIGINAL titchy rule, i.e. after placing the first 11 on the pitch, roll 1d6-1 EXTRA Snots.
That's potentially a lot of the little green buggers.
Now, I like "unofficial" rosters. I think, as long as they are balanced (I know, I know), the more the merrier.
That being said, this snotling team is tough. and no mistake.
I won't go through a play by play, because that's not the point of this blog post (and I lost), but I'll give you a few highlights.
I kicked to rich on the first turn.
He used 3 Trolls and 8 Snots. Then he rolled for the EXTRA snots and got a 6, so 5 more on the pitch for a total of 11. Even at ST 1, that's a lot of the little pains.
His Trolls didn't do much but stand around and pick their noses, but Rich threw a 3 die block against my mino and not only he went down, he got KO'd. You read that right!
He did'nt even attempt to cage up. and since he rolled pretty good for extra snots most of the game, he just flooded my backfield with the snots, so I was dodging a lot (and failing a lot).
The final result was 3-1 and it was'nt even close. Too many dodges, and there are rules for "pogo snots" that he did'nt use. That may have given him even more touchdowns.
It was a fun game, but I don't know about how the snot team would hold up in league play.
They break easy, but cost little.
sexta-feira, 22 de março de 2013
terça-feira, 19 de março de 2013
Kick-Off to Da 40 MINERS!
Today I've finally finished the painting of the mini I'll be sending to the BIG HOUSE! Don't know what I'm talking about? Read on...
(The banner is a link to their web page)
If you're a fan of Blood Bowl, just Dwarfs (or Dwarfs in Blood Bowl), chances are you're not a stranger to DA 40 MINERS dwarf team.
(Well, if you're a regular in the North American BB tournament scene, you might even have already played against them!).
According to their (fantastic) website they've been around since 2004, and since that date they have collected many trophy's and prizes (check 'em on their web site front page), making them one of the most respected (and feared) Dwarf teams around the Old World.
The constantly growing numbers of team fans, has already forced the team owner - Xtreme -, to quite a few improvements on the BIG HOUSE - Da 40 Miners stadium (you can check those past improvements in the "Big House" section of the site).
Today with a new renovation already on the move, Da 40 MINERS and his owner are asking to all of us - the team fans, to Sell Out the Big House (read all about it here).
All you need to do is to pick up and paint one of your dwarfs as a 40 Miners fan and ship it, so it gets to the Big House before June 9th.
You can find all the details on the links above, and sign up for the task in either of the appropriate threads: Talk Fantasy Football (Here!), or in Zlurpee forums (Here!).
Oh, and there are prizes for all who enter, so go in there and check it out for your self!
So, as I mentioned up there in the beginning, I've already finished up the painting my 40 Miners fan, but there's still plenty of time for you guys to paint yours and send them to Xtreme to help him out to Sell Out the Big House! It's gonna be HUGE so dont miss your chance to be a part of it!
So go ahead and Kick-Off to Da 40 MINERS!!!
And while at it, have fun!
A.
Edit: ...with all the talk, I've effectively forgot to post one of the things I really wanted to (must be getting old).
Aside from the dwarf mini I've painted and will be shipping to the Big House asap (and that wont be showing here just yet), I've decided to complete the painting of (yet) another Miners fan, that I started painting almost two years ago, but that never go to actually finish.
I suppose there wont ever be a more appropriate blog post to show it so here it is, 'Golden Toe Joe' biggest fan, the 40 Miners fan number #41, Kragg Gurnisson, a real dwarf miner!

Check out all the memorabilia he collects from his all time favourite dwarf team.
He even takes it with him when he goes to work!
If you look closely you can see a shiny jewel he just found deep within the mine.
Tough job, but well worth it, at least today!
Hope you like the small diorama!
PS: Couldn't end the post without one last and quick note to wish AbraxiS a TON of luck, whom by now should be travelling to the land of chocolates and (Swiss) army knives, after a new job.
Fingers crossed to wish you the best luck buddy!
segunda-feira, 11 de março de 2013
Sandstorm Devils - Converted slann team
As many of you Blood Bowl fanatics know, one of the latest three races that the Blood Bowl Rules Committee (BBRC) endorsed were the Slann.
In the their (BBRC) fluff paragraph, they are described as "an ancient race of space travellers", where amongst their kind some "more energetic members enjoy travelling the realm and playing Blood Bowl".
With their skills (Leap and Very Long Legs on everyone of them), and this "ancient space travellers" kind of look in mind, I´ve decided to have a go at them using a box of GW kroot gifted to me a looooong time ago, for which I've (happily) never found any use before.
The conversions for most players were very simple (clipping off the weapons, some repositioning of the arms and legs, and some green stuff to fill the gaps).
One of my major concerns was to be able to clearly separate all the positionals (Liners, Blitzers and Catchers), so I've kept the Liners fairly 'normal', while giving all the armour to the Blitzers, and the most acrobatic positions to the catchers.
To make sure they would 'stay in place', many of those with more dynamic poses needed to be pinned, and have a bit of wire inside their support leg, to make sure they wouldn't break if hit by and dice out of of control... With the core of the team settled, I still had to find a suitable Big Guy (Kroxigor) for them, but since I wanted to keep the cost of the team low, and within the theme, I've nailed a cheap plastic Rat Ogre from evilbay, and sculpted his head from scratch, facsimileing their younger (and lighter) brothers heads.
The prehensile tail of the Rat Ogre was spot on, since the kroxigor also has one, so it saved me some work there!
An undercoat and a few splashes of ink later, they were ready to step into the pitch and have a few games in our local league, the NABBO League!
Oh and speaking of ink, besides the distinctive poses I've decided to also give them different coloured "barbed spines" (those sharp things on their heads), to make 'em easier to spot on the pitch, both for me and for whomever I'm play with.
Here are some of the Liners, with their more 'normal' (jack of all trades) poses, and distinctive blue head tones...

The Blitzers get red/orange heads and a some armour to set them apart from their team mates...
... and the last contenders, the Catchers, get yellowish beaks and purple tones on the head spikes.
For the Big Guy, I felt it would be about right to give him the very same tones of the Blitzers, since he's supposed to be a 'strength' element in the team (a bit like the blitzers).
As a final touch I've built a "Turn" counter for the team: a banner inspired in Japanese crests, representing the distinctive the barbed spines in their heads.
Hope you like them!
segunda-feira, 25 de fevereiro de 2013
Star payers. I love them!
I love star
players in the game of blood bowl. My gaming club, "The Thursday Night Heroes",
love star players. Yeah, I know the stars are not that hip these days, but I
think they add another layer of fluff and fun to our game.
When the 2nd
edition hit the game stores, our club started to take the league a lot more
seriously. By that, I don't mean ‘win at all costs’, or ‘find the best star on
the list and get him’, what I mean is, we started to run our league twice a year
and it got to be quite the ‘game about town’. At our peak, we had about 30-35
coaches vying for the "old tin jug".
We had new faces at the start of every season (we always play set format like the NHL/NFL, none of this ‘lets see who turns up’, nonsense), and it got to the point that we were using the town rec hall because the FLGS or our basements were not big enough, no brag, fact. The GW supply guy at our FLGS said we ran the biggest league on the east coast of the US in the years 1995-98.
We had new faces at the start of every season (we always play set format like the NHL/NFL, none of this ‘lets see who turns up’, nonsense), and it got to the point that we were using the town rec hall because the FLGS or our basements were not big enough, no brag, fact. The GW supply guy at our FLGS said we ran the biggest league on the east coast of the US in the years 1995-98.
These days, we
have between 15-22 players each season (now in our 36th). We have a bunch of
things most leagues don't; between game stuff, star players, trades etc. We have
a file index with about 225 star players. These are from many sources: the 'net,
official GW sources, home grown stars etc, you get the idea. They are all
pointed as per JJ's formula, and they are bought for a team sorta like 3rd
edition, you buy the player and he's yours until:
-he gets
killed
-he gets an
injury and he’s released
-he's
traded
-some between
game mayhem gets in the way
Once that star
is chosen, as he’s unique, he plays for your team until one of the
above...
As our league
doesn’t play teams past the current season, the stars are put back in the pool
before the next season. It’s been working for very nearly 22 years. I see them
as a part of the game. The stars don't over balance the game as they can fall
victim just like a common lineman. I have found that most coaches are very vocal
about NOT using star players. Broken, is the cool way of describing stars. For
the life of me, I just don't see how a Star Player bothers Blood Bowl. I mean to say, you have x amount of gold
to buy y (players, rerolls, apoth, cheerleaders, etc). If I ‘waste’ gold on a
star player, yeah, he’s got a bunch of "plusses", but he can't advance and he’s
a "spp" sink. He’s also just as fragile as any non star player. I’ve had a star
player killed on turn 2 of game 1 in one of our seasons.
Anyway, we like
them. Now, if I could just get people to help me get a painted figure for each
of our stars. Out of about 225, we have, in our club (which means my massive
collection, mostly) about 150 already painted. I try to get a few more done
every month.
sábado, 23 de fevereiro de 2013
Pitch Perfect
There is a thread running on TFF where people have been asking (and telling) how many pitches do you own. That made be stop and think, having thought about it I figured firstly the answer is probably 'too many' and secondly it might be a good thing to share some pics and general ramblings on the blog, so here goes...
PROFESSIONALLY MADE PITCHES
GW ORIGINAL (current edition)
Now this being the one that comes in the box set, and has done for years, you might think it was my first pitch. In fact it is actually a fairly recent acquisition from eBay. I bought it with the intention of drilling holes at every corner on each square of the pitch so I could use it as a template when making other pitches.
So far though I've been reluctant to deliberately vandalise something so it's still intact even if I have never actually played a game on it to date! I'm sure you're all familiar with the general make up of a standard pitch but in case there are people reading this blog who are unfamiliar with it; it's made of nice thick cardboard, can withstand spilled beverages and folds down quite small for easy carriage.
ZLURPEE BOWL IV
I bought this one from somebody who was trying to raise money for house rennovation by selling off some of his bloodbowl collection. It has several cool features such as built in scatter templates and a weather chart to save flipping through the rule book when you make that roll, not to mention reminding both players what the current weather is. That being said it would of been slightly more helpful if the weather effects had also been squeezed on somehow. This board is of similar quality to the GW Original and folds down in the exact same manner and to the same size. In my case it has something else in common with the GW Original in that it is one of the two pitches in my collection that I have never used to play Bloodbowl on! It does however have one more pretty cool trick up it's sleeve (I bet you didn't know Bloodbowl pitches have sleeves!); it's reversible! On the flip side is a streetbowl pitch. Pretty cool huh? Although not cool enough that I've actually played a game on it yet....
PUGWASH PIRATES - (SANABESO)
People who've been following this blog for a while will already of seen this one, as it was made specifically for my human team the Pugwash Pirates who I themed to within an inch of their scurvy lives. I put the map together from scratch using photoshop and then sent it to Sanabeso who put the pitch markings on as I requested and then printed it and posted it to me. He actually did this twice as the German Postal system contrived to lose the first one! The pitch is made of a durable material that is waterproof. It rolls up very easily for transport but importantly it also rolls out flat to provide a good playing surface. Now this one has seen around 40 games and been to both Dungeonbowl IX and the NAFC 2012. Everbody say Aaaargh!
STURM DER HIEBE - (FF FIELDS)
Again you may be thinking this is familiar as it has already been on the blog. I won this as a prize when I was lucky enough to win my local tournament last year the Sturm der Hiebe. It is made of some sort of plasticard I guess and is one of the puzzle pitches made by FF Fields. It features built in dugouts, scatter templates, kick off table, weather table, turn and reroll tracks and a score counter. The score counter isn't really sufficient though when playing with or against Skaven or Elves in my experience to date!
The Puzzle Pitch concept works really well and I haven't yet met anyone who isn't satisfied with the end product which is totally customisable in consultation with the company (I think the guy's name is Alex). I have heard it can take some time to get an answer back from him occasionally but it is worth any wait. I've used this pitch several times.
GOBSTYKS - (FF FIELDS)
Another puzzle pitch this one made for my old gaming club in Lincoln. It is still going strong I just live too far away now (600km or so) to attend on a club night! I swapped an Arminia Bielefeld home shirt for it. I'll leave you to decide who got the best deal but both parties are happy with the trade.
Like the S d H one above it features built in dugouts, scatter template, kick off table and both turn and reroll tracks. It doesn't have a weather table though but it is more generous when it comes to the score track! I'm using this pitch this season as the home turf of the Beastwick Wytches my Pro Elf team. A handy tip for anyone who is either thinking of buying one of these pitches or already has one - plastic album covers are perfectly sized to keep a pitch in, together and protected. They can also be picked up cheaply either from a record store (if you can still find one!) or from eBay.
HOME MADE PITCHES
OGRE PITCH
I'm going to show these in the order I built/ made them in. Actually I made most of these before I ever bought a pitch. I'm not sure if that is the usual way round but it's the way I did it! Of course with FF Fields and Sanabeso out there now as well as Impact offering the discerning bloodbowler of today so much more choice than ever before; may be home made pitches are not such an obvious choice for anyone not wanting the GW offering as they used to be. First up and starting big is my Ogre Pitch with 40mm squares. It is made out of construction site polystyrene and has the lines engraved in to the surface. I then flocked it with several different colours of flock using PVA glue and then once it had dried painted on the white lines. A 40mm pitch has two main issues; firstly it's more difficult to transport that a standard pitch because of sheer size. Also, even though the polystyrene is fairly sturdy, because I didn't want to risk it snapping it has a wooden backboard which makes it solid but also quite heavy. Secondly you can't use the standard pass ruler, as you can see I got around this by building a wooden pass ruler to scale. Nowadays there are easy to find passing charts that you could use instead. I'used to play on this a lot but nowadays I'd only use it when playing with or against Ogres, or maybe Chaos Pact. It isn't sophisticated in any way, doesn't have it's own dugouts etc but as a first effort I was pretty pleased with it and it still 'does the job'.
PAINTING CANVAS PITCH
This one was born out of a desire to have a more portable solution. We rarely play in the same place all the time; normally either travelling to a club or various friends houses. Even if we play in the same place most of the time life often gets in the way and means we need to use the table for something else occasionally, meaning the pitch needs to be stored. This one was made out of two painting canvasses with hinges to keep them held together and clips . I then fixed sheets of railway modelling grass to the canvas marked out the pitch, with the requisite 29mm squares, and then painstakingly sewed in lots of crosses to make the squares obvious. Then back to the tried and trusted white painted lines. I made dugouts out of balsa with holes drilled to make the turn and reroll tracks. This was then flocked and painted as you can see in the picture. As markers I used Dwarf referee and elf cheerleader figures fixed to wooden dowels. The pitch folds up, has room inside for dugouts, pass ruler and templates and has carrying handles. It's seen a lot of games!
This one was designed with built in dugouts. It too is meant to be easily transportable so folds in half. I've again played with photoshop in this case to create advertising hoardings around the pitch edge. These hoardings are easily removable to facilitate transport on the one hand and in case they bothered my opponent I'd be able to put them to one side. The textured polystyrene tiles were glued to plywood (the dugouts were cut out first) and the two halfs of the pitch joined underneath with one long hinge. Turn and reroll tracks are marked out with tile spacers before applying stickers with the numbers on. The pitch area was painted brown and then dry brushed sandy light brown. Then areas of the pitch were flocked in a random pattern. Lots of blood has been added to the pitch over the years. Originally there were only a few but as more and more players bought the big one....Finally as turn and reroll markers I've used blank dice from a hobby shop, painted on the designs (block dice for turn, lucky symbols for reroll) and mounted them to a standard base on a metal rod. It's a little bit battered now but still perfectly serviceable.
THE KHEMRI KUP PITCHES
I made two of these for my 40th birthday which I celebrated with a small tournament called the Khemri Kup. Four of us took part each with starting teams from the Khemri Roster and no additional skills and everybody playing everybody else once. Lots of fun but I digress! More commercial grade polystyrene 'left behind' by builders who did some work on the house. Pitch area was covered in sand and the squares were marked out this time with nails before, yes you've guessed it, painting the white lines. The dugouts were printed out and stuck on originally. The turn markers were made from pillars with egyptian icons. The reroll counters were then placed over the nuber of the turn that they were used in. Something I picked up at tournaments which shows when you used your rerolls and stops you 'accidentally' using a second one in the same turn. A scatter template was also placed in the middle between the turn tracks. The drawbacks for this pitch are: it doesn't fold so transport is harder and the sand has turned out to be quite abrasive so you need to be careful when placing figures prone.
BLOOD BOWL TO GO


These are made to be ultra transportable with everything you need for two pitches (except teams) in one tube, Made from 'model railway grass paper' I'm sure it has a technical term but I don't know it! The clips on the end mean it lies nice and flat straight out of the tube. Similar clips are in the tube for the dugouts which were printed on A3 using colour printer before being cut to size and laminated. The markings are done with a marker pen apart from the white lines which this time are not painted but use a special paint type pen. The tube is a section of drainpipe from a DIY store. One of the ends is fixed the other when removed can be used to throw dice in to. The tube also contains four dugouts and a tin with a scatter template on top that holds dice and tokens. The tube is covered in more of my blood bowl adverts. This concept proved so popular I've since redone it for a friend. It can be seen in use at Gobstyks, the club I mentioned earlier.
And Finally.........Blood Bowl 7's
Made using the same techniques as the polystyrene tiles pitch. This was my first attempt to get my son Alexander interested in Blood Bowl but it came a little early in his life and has only been played on once I'm afraid. It is designed to be used with the rules for Blood Bowl 7's where a game should be possible in a lunch time, ideal for halflings! Smaller than a normal pitch it is easily transportable, looks good has a scatter template turn track and reroll spaces and is easy on figures. You know what I might just have to try it out with Alexander again now he is embarking on a Bloodbowl career after all!
PROFESSIONALLY MADE PITCHES
GW ORIGINAL (current edition)
![]() |
| Classical Good Looks! |
So far though I've been reluctant to deliberately vandalise something so it's still intact even if I have never actually played a game on it to date! I'm sure you're all familiar with the general make up of a standard pitch but in case there are people reading this blog who are unfamiliar with it; it's made of nice thick cardboard, can withstand spilled beverages and folds down quite small for easy carriage.
ZLURPEE BOWL IV
![]() |
| Playing Bloodbowl is thirsty work |
![]() |
| Jumpers for Goalposts? |
PUGWASH PIRATES - (SANABESO)
![]() |
| Somewhere around here is treasure |
![]() |
| Rolled and ready to set sail.. |
STURM DER HIEBE - (FF FIELDS)
![]() |
| A Storm blowing |
The Puzzle Pitch concept works really well and I haven't yet met anyone who isn't satisfied with the end product which is totally customisable in consultation with the company (I think the guy's name is Alex). I have heard it can take some time to get an answer back from him occasionally but it is worth any wait. I've used this pitch several times.
GOBSTYKS - (FF FIELDS)
![]() |
| My he's cute, can I stroke him? |
Like the S d H one above it features built in dugouts, scatter template, kick off table and both turn and reroll tracks. It doesn't have a weather table though but it is more generous when it comes to the score track! I'm using this pitch this season as the home turf of the Beastwick Wytches my Pro Elf team. A handy tip for anyone who is either thinking of buying one of these pitches or already has one - plastic album covers are perfectly sized to keep a pitch in, together and protected. They can also be picked up cheaply either from a record store (if you can still find one!) or from eBay.
HOME MADE PITCHES
OGRE PITCH
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| Big Guys need a bit of elbow room... |
PAINTING CANVAS PITCH
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| A painting canvas pitch - usual result a draw? |
POLYSTYRENE TILES PITCH
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| There's blood on the pitch.... |
![]() | ||||
| Let's get ready to rumble! |
![]() |
| The sands of time |
I made two of these for my 40th birthday which I celebrated with a small tournament called the Khemri Kup. Four of us took part each with starting teams from the Khemri Roster and no additional skills and everybody playing everybody else once. Lots of fun but I digress! More commercial grade polystyrene 'left behind' by builders who did some work on the house. Pitch area was covered in sand and the squares were marked out this time with nails before, yes you've guessed it, painting the white lines. The dugouts were printed out and stuck on originally. The turn markers were made from pillars with egyptian icons. The reroll counters were then placed over the nuber of the turn that they were used in. Something I picked up at tournaments which shows when you used your rerolls and stops you 'accidentally' using a second one in the same turn. A scatter template was also placed in the middle between the turn tracks. The drawbacks for this pitch are: it doesn't fold so transport is harder and the sand has turned out to be quite abrasive so you need to be careful when placing figures prone.
BLOOD BOWL TO GO
![]() |
| It's a blood bowl pitch! |


These are made to be ultra transportable with everything you need for two pitches (except teams) in one tube, Made from 'model railway grass paper' I'm sure it has a technical term but I don't know it! The clips on the end mean it lies nice and flat straight out of the tube. Similar clips are in the tube for the dugouts which were printed on A3 using colour printer before being cut to size and laminated. The markings are done with a marker pen apart from the white lines which this time are not painted but use a special paint type pen. The tube is a section of drainpipe from a DIY store. One of the ends is fixed the other when removed can be used to throw dice in to. The tube also contains four dugouts and a tin with a scatter template on top that holds dice and tokens. The tube is covered in more of my blood bowl adverts. This concept proved so popular I've since redone it for a friend. It can be seen in use at Gobstyks, the club I mentioned earlier. And Finally.........Blood Bowl 7's
Made using the same techniques as the polystyrene tiles pitch. This was my first attempt to get my son Alexander interested in Blood Bowl but it came a little early in his life and has only been played on once I'm afraid. It is designed to be used with the rules for Blood Bowl 7's where a game should be possible in a lunch time, ideal for halflings! Smaller than a normal pitch it is easily transportable, looks good has a scatter template turn track and reroll spaces and is easy on figures. You know what I might just have to try it out with Alexander again now he is embarking on a Bloodbowl career after all!
sábado, 16 de fevereiro de 2013
Narrenball - It's 'Jester' another Tournament!
Hi fellow
Blood Bowlers! I have a couple of things I’d like to share with you on the Blog
now I’ve finally taken the plunge and committed to being a (hopefully) regular
contributor. However, as some of them
need a bit more work and I’m a little pressed for time at the moment I’m going
to start with a tournament report. So
here goes…
![]() |
| These happy chappies are on the 1! |
A new
tournament on the scene here in Germany, but hosted by an experienced
tournament organizer, the first ever Narrenball (translation - Jester Bowl or
Fool’s Bowl) took place on the 10th of February. Each competitor also received two cool Jester Dice. The idea was to have a tournament that epitomized
the Carnival season here in Germany with lots of randomness going on. Four games in the day on a tight time limit
of 2 hrs per game with penalties for slow play.
Team build was from a budget of a million GC a minimum of 11 players
although Star Players could be part of the 11.
All skills (cost 20,000) were paid for out of the starting funds, max 1
per player and max 1 ‘double’ (cost 30,000) per team. The final rule on team make-up was max 1
Reroll and the Leader skill was forbidden with the idea being to increase both
speed of play and the chances of a random failure.
![]() |
| A team to die for! |
In addition each team would be given a Cherry
Bomb to use once in the Tournament and before each game would draw a random
Special Play Card from the 200,000 deck.
I decided to take Undead as my team as they are solid all rounders and a
good tournament team with potential to allocate enough skills to ameliorate the
lack of rerolls. And so Better Dead were
born (or raised!) a small gamble on my part as I’d never used Undead before,
played against them sure but never with!
![]() |
| Wights - The one with the skill ring had Tackle |
So on with
the games, first up were Skaven. I’m
thinking if I can keep the game tight I should be able to grind him down but I’m
always wary of the danger four Gutter Runners can pose. The game started with me kicking to him. He played his card straight away ‘Iron Man’
and I knew my Ghouls would have to contend with his Storm Vermin Blitzer with
Tackle for the whole game! The first
thing he did with it was blitz one of my Blodging Ghouls in to the KO Box, oh
well not had a turn yet and down to ten players. He then secured the ball counted carefully to
place his Ball Carrier out of range and ran around a lot trying to create
scoring threats and generally being Skaven-like. Then my turn: I had drawn ‘Orcidas
Sponsorship’; which I gleefully played on my Wight with Tackle as the plus 1
MA, Sure Feet and Sprint skills that he gained meant I could just reach his
ball carrier to blitz him. First GFI, a
one, oh well I have surefeet, second GFI no problem, third GFI another 1! Well 1st turn and that was the
reroll gone. Still the blitz was
successful; I stunned the Gutter Runner and the ball bounced in to the
Endzone. He was in a fairly desperate
position now but with 2 GFI’s he managed to get a Tackle Zone on the Wight and
provide an assist for a Gutter Runner with Wrestle for a one die blitz. This action cost him his reroll too but
having rolled the Both Down result and used his skill we both ended up on the
floor. I now just needed a 3+ to dodge
out and another to pick up the ball for 1 nil; dodge 6 pickup 2 oh bugger! There followed lots of to-ing an fro-ing
before eventually I was able re-secure the ball and score just before half
time. In the second half attrition on
the Skaven gave me control and the game finished with a 3-0 win.
![]() |
| Skeletons |
Next up
were Amazons, coached by a friend of mine who is a very experienced tournament
player and also the organizer of Sturm der Hiebe. He had the usual plethora of Blodgers (7 or
8) a couple with Guard and some other skills with only one of his players not
having been given an extra skill! I’d
drawn the ‘Bad Habits’ card meaning he had no rerolls at all for this game,
however at the start of each half the kick off result gave him a reroll
anyway! He kicked to me and I set about
the standard grind, working my cage relatively quickly in to position before
stalling out and trying to remove players from the opposition. My Tackling Wight was an absolute star in
this game, although he seldom needed the skill he seemed to roll a lot of
splats working on the theory that a dodge splat or a splat were equally good I
guess! However just as I was readying to
score I double skulled with him and left the Ball Carrier vulnerable. Marian managed to get the ball loose but
after a run of dice rolls that weren’t majorly outrageous but left no room for
error I wrested it back and went in to half time 1-0 up and 11 against 8 in the
second half. This numerical advantage
allowed me to pressure him enough to force a couple more ladies off the pitch
and eventually rip the ball free. Marian
had other plans though having drawn the ‘Zap’ card and he turned my Ball
Carrier in to a frog! Thus causing the
ball to bounce free and a proper scramble for possession to ensue but he just
didn’t have enough players to force his way through for an equalizer. I also managed to roll a 1 four turns in a
row at the end of the game when trying to pick up the ball but, still closed
the game out a 1-0 winner and now sat 2nd in the rankings.
![]() |
| Ghouls - Blue skin with Blodge, Black is Mr (Un)Surehands |
Top of the
pile was a Dwarf team called Frenzy Fools, my opponent had given both of his
Blitzers Frenzy, a tactic I’d never seen before, meaning he had four players
with Frenzy so the sidelines were an area of concern. I drew Orcidas Sponsorship
again this time giving it to a Blodger Ghoul.
Again I won the kick off roll and chose to receive; my opponent set up
with 12 players on the pitch, an interesting move as he didn’t even have 12 on
his roster! Competition rules allowed me to remove two
players of my choice from his team, but I chose not to do this and just pointed
out the anomaly making him remove the 12th dwarf. I did this because even though it is a
competition and therefore about winning, I like to enjoy the game and I didn’t
want any sort of atmosphere even though it wouldn’t really have been my
fault. My surehands Ghoul tried to pick
up the ball rolling a 1 rerolled 1 in the first turn meaning I had now rolled 6
1’s in a row over two games when attempting to pick up the ball! A first half then took place that was only
memorable for me managing to kill a Dwarf Blocker early on; here I redressed
the run of 1’s by rolling 12, 12 and then 6 again to turn him in to a Zombie.
My opponent thereafter becoming convinced Nuffle was against him. In the second
half my defence held strong and I forced a turnover and gained possession then
caged up ready to drive down the pitch again.
His special play card came out then, ‘Ballista’ effectively giving him a
Lightning Bolt (like a wizard). Although he was able to knock down my Ball
Carrier he couldn’t secure the ball himself and I recovered it and progressed
down the pitch. At this point he decided
he didn’t have anything to lose and played his Cherry Bomb. To be honest this turned out to be a bit of a
damp squib and the Undead scored again and ran out 2-0 winners.
![]() |
| Mummies dancing on their graves |
![]() |
| Norse 'volunteers' |
That left
the final game and I knew if I won it I’d be Champion and that I had enough of
a points advantage that a draw would probably also suffice. I was also joint leader in the most
touchdowns race and just behind but in with a shout of a clean sweep with the
Most Casualties tally. My opponent was
using Norse, which as Marian rightly said are a good match up for the
Undead. The odds became even more
favourable for me when the first Kick Off Table result lead to Throw a Rock
which I won; the Deadly (sic) accurate fans hit one of his players squarely in
the eye and killed him! A Norse Zombie
meant without a turn being played I was 12 players to 10 to the good. He received the ball but I was soon swarming all over him having
played my special play card ‘Ego Trip’ on his Thrower meaning he had to use him
first in every turn or not at all. This
worked brilliantly as it meant he couldn’t set things up to his advantage and
was forced to take risks which didn’t come off.
He drew ‘Iron Man’ and that meant a Berserker would not be leaving the
pitch. To be honest he never really
recovered from the thrown rock and the almost instant turnover due to the
pressure I had put on him and the Ego Trip restriction. In a flash the game was over (16 turns each
in under an hour!) and I had won 2-0. I
also ended the game with 2 Norse Zombies which was kind of cool for me but not
so great for him I guess. As a side note
we had both saved (or avoided!) using our Cherry Bombs until the final and once
again they proved ineffective, although I’d waited until the last possible turn
anyway.
quinta-feira, 14 de fevereiro de 2013
NABBO Tea Cup 2012
As some of
you might remember, past 2011 our local Blood Bowl league decided to have a tournament
(NABBO Tea Cup) to commemorate its 10th League (link). Truth is everyone had such a great
time, that right there on the spot we decided to do another one the following year (that would be early December 2012, to take 'advantage' of a couple of holidays around that time). But then, "real
life" decided to meddle with our BB affairs, and things got a bit less easy...
To keep the
boring stuff at bay, I’ll just tell that due to ‘out-of-our-control’ delays
(such as ‘customs officials’ strike that lasted for a hand full of months…),
everything was forced to be postponed, including our custom Chessex D6 that only arrived mid January. Fittingly enough, the tournament fluff was about the
announced “End of the World” (for late December 2012), and so with some tweaks
here and there it all fell into place.
According
to the tournament fluff, Mayan civilization was spot on about a big cataclysm
in the end of 2012, which was to engulf the world as we know it.
What they
didn’t knew or forgot to tell us was that this was to be triggered by an
massive invocation of Cthulhu demi-gods (hurray for the tentacle dudes!), thought out by a obscure cult that would
combine the right alignment of the stars, with a pool of thousands of sacrificial
souls gathered in one same spot!
And what better place to gather such amount of
souls, than a pitch of Blood Bowl and its spectators?
In the
ensuing fight between the cultists and the vigilants (the late trying to keep the aberrations at bay), several “space and time” portals were opened
by the cultist faction engulfing everyone within a few miles
while the battle raged on, only to release them when it was all over. Despite
all the confusion in the survivors minds, it’s now a bit easier to understand why a
tournament that begun early December 2012 (or at least that’s what it was
supposed to…), only ended in... early February of 2013!!!
Aside from
the regular 1.1k team choice, plus a pack of skills (6 General, 4 General and 1
doubles, or 2 General and 2 doubles), there was one extra thematic fluff thing
each coach had to do. After sitting in his gaming table and looking after his
opponent for that match, the coach had to choose which side of the “grand
scheme” he would be a part of: either helping with the invocations to turn our world upside down, or fighting it!
- The Cult -
If joining
“the cult” and helping with the invocations of Cthulhu, he would then needed to “raffle” amongst his players who would be the true vessel of the gods, and that player
would be assigned the skill “Tentacles” for the rest of the game.
The
Tentacle player presence in the pitch was mandatory, and if something happened
to that player that kept him out of the pitch (ko, or injured), then
immediately another player had to be gifted to “serve the gods”, and see the
Tentacle transferred to him.
-The Vigilants -
On the
other hand, if the coach had no sympathy for entities from other worlds, and
felt like kicking some tentacle’ed butts, he could choose to wield the “Burning
Nail”, one glamorously weird magical dagger that could be used to cut cheese,
carve wood or even pick teeth, without ever loosing edge. Oh, and it could also
be used to Stab opponent players, with +1 on the armour against anyone with Tentacles!
Of course
with such different takes on the game, we needed to have two different sets of
dice for coaches to pick from, according to the factions they choose (either
'flaming orange', or 'tentacle green').
A thematic
dugout was obviously mandatory, therefore with all the fluff in mind, one was
created.
It represents a decrepit house (that's where the Reserves stand), a Sub-Cave
for the KO’ed (where some of poster signs on the walls show the logos of old
NABBO League legendary teams), and a Secret Cave, where evil lurks and the
invocations take place (over a scatter
template, just to point the way to the aforementioned invocations…), and you can also put Dead & Injured guys in there!
Here's the Dugout and the Dice. Both Poggo Stick and Chainsaw minis are just for scale!
The
tournament was pretty much a success, with two more players than the last one,
everyone had lots of fun (that kinda was the easy part since we’re all friends
and already know each other from the local BB League), and while not a complete
surprise, it was quite nice to see it won by the only girl playing in the
tournament. A “Two-nil” score against every coach in her path was a sure recipe
to victory and one to remain in the history of the competition!
Tournament Pic #1: Up there we have Dark Elves facing Norse (the first 2-0 for the Elves that would keep that same record through the whole competition), and in the lower part of the pic another Norse team faces a Human team (3-1 for the Norse).
Tournament Pic #2: On the white pitch Wood Elves face High Elves (with a 4-2 end result), and in the green turn Humans take a dent at Undead winning by some generous 4-1.
Tournament Pic #3: Later in the competition the Undead strugle to keep another Humans team at bay (up in the pic), while in the bottom of the pic, the High Elves lose 2-1 to the Norse, despite winning the attrition war.
Have fun!
A.
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